Showing posts with label greenhelm. Show all posts
Showing posts with label greenhelm. Show all posts

Thursday, January 1

Happy New Year!

New Years also demand new resolutions, but like most people, I tend to recycle the old ones. They're perfectly servicable, after all:

1 - Keep Writing
2 - Keep Revising
3 - Keep Submitting

However, I've been struggling to find a work to describe where I want to go with my writing. Too vague to be goals, too specific to be ambitions. 'Resolutions' fits perfectly. So, here are my long term resolutions:

1 - Write approx 3 Erotic novellas, and several short stories
(Selkie, Bliss, another, and WolfSpider and other short stories)

2 - Write at least 2 pulpy adventure stories
(The Dark, that moon-out-of-sync idea...)

3 - Complete at least one Greenhelm trilogy
(fairly striaghtforward, that one)

4 - Write 3 children's/young adult stories
(House with Too Many Doors, Tower in the Wood, Deliberate Changeling)

5 - Write approx 20 ghost stories. Get at least 10 published, then consider anthologies
(though evidence suggests I might need to get all 20 published before thinking of anthologies...)

One day, I'd like to come back and strikeout the ones I've achieved, like I did with yesterday's cleaning list!




A good way to start a new year: with a submission! I discovered Flashes in the Dark about, oh, ten minutes ago, and I've sent Trapped to them. Ruin came back from All Hallows yesterday, and I'm going to send Pluvial to them soon.

I also edited an chapter of Greenhelm and a chapter of The Dark. Greenhelm has been much neglected of late, and I've been putting off The Dark because I've made a decision to change the setting, which of course requires a lot of minor changes. I was never comfortable setting it in Lesotho, so I've moved it to a fictional island in the South Pacific.

I spent most of today making enough chicken soup to last me the month. Also, a huge pan of beef and bean chilli. No more cooking for me in January!




ETA: And Trapped has been accepted! That's insanely prompt ^_^ It will appear on the site on the 23rd of January!




Edit again: I've updated the site to reflect this. I've also instigated the most recent rejig (I really have to learn to leave the layout alone!) which splits the writing up by pseudonym. I've also included Winter08's site-specific story, which was originally written thanks to prompts at the_literatzzi.

Sunday, June 29

Back Online

...And wireless, too. Did I miss anything good?




With regards to my notbook resolution:

I've typed up about half of the notebook; all of the Greenhelm stuff, and half of the short stories. There's just a few odd bits otherwise, and a chunk of The Dark which is half typed up anyway. Some of the short stories I'm really pleased with as are, others need a bit of filling in. They're predominantly ghost stories, which makes me feel anthology-ish, but I need to get at least some of them published in magazines first. There's just a sad lack of English Ghost Story mags at the moment. There's also an unexpected piece of mythological erotica that sprung itself on me towards the end of the book, about an artist who rescues a selkie. I'm now adding scenes to it, in a way that makes me feel like I could have a novella here, or even a novel, which is nice.

I started another in the new notebook, but I'm going to have to force myself to stop, because it's not going anywhere and it's dragging down a decent beginning. Too much RL Stevenson and M Shelley (and a little bit of EA Poe). It's hard, to kill something after you've put effort in, but it's stopping me from writing anything else; today I flipped the notebook round and started on an additional scenes for the above mentioned myth erotica, which was much easier and more fun. Obviously, I'm not writing the erotic parts at work!




With moving house, I've had a lot of DIY to do, and I've found myself listening to a lot of audiobooks and radioplays. I am utterly in love with The Avengers Radioplays (and the TV show, which I spent uncharacteric amounts of time and effort to obtain). I've also been listening to a bit of out-of-copyright Classic Short Stories (Vol 1) and War of the Worlds. It's alright, but some of them are read by what seems to be a Mac Computer, which is incapable of pronouncing even the simplest Surrey place name, and has no variation in tone or grasp of pacing. But War of the Worlds is too good not to listen to.

I've never really listened to audiobooks of my own volition before; as a kid I'd listen to whatever my parents were listening too, though usually miss chunks, and for long car journeys my sister and I would get some say (usually Terry Pratchett, read by Tony Robinson). Actually, that's part of the reason I started downloading them; because I had some long journeys coming up, and I wouldn't have bothered with the radioplays if it wasn't for next month's holidays. It makes it harder to write while travelling, but I'd started out with some standup CDs and realised that I'm tired enough of music on trains to sacrifice the writing time.

I wouldn't listen to an audiobook in the same way I do music - when I'm walking to work, for example - but for quiet but boring tasks, they're great. In terms of my own writing, it makes me much more keen to submit to those podfic sites, and more interested in downloading from them, too.




Having mentioned holidays, I probably won't be posting much during July. I have a family holiday 4th - 12th, and then I'm off to FatE from the 18th to the 20th (if I don't get lost in Shropshire!). I'll definitely post about that when I'm back; it's a storytelling festival with some world famous faces. I attended a few performances during the York Literary Festival, which clued me in to FatE's existance, and my general desire for a camping cultural festival that was affordable and manageable without a car pretty much confirmed for me I would go.

So, after all that moving kerfuffle, I'm probably not going to post for another month!

Sunday, April 6

Naming Places

I did naming characters, so this seemed the logical next step.

When it comes to setting a story, I tend to be vague. My two 'real world' projects are both vague in their setting regarding anything more than country. The only project I'd consider naming the setting in details is the much mused-about Roman project, since the settings would be relevant to the plot. When place isn't relevant to plot, especially in any kind of 'real world' setting, I avoid it.

But in Grenhelm, well, that's fantasy. Places need naming. And my attitude to it is much the same as to character names: they have to be realistic (apart from those I made up when I was thirteen and can't bring myself to rename!). While the individual countries have made up fantasy names, the towns and villages have names that wouldn't look odd on a map of England. Well, Southern England.

There are two types of place name: descriptive, and enticing. It's the difference between Iceland and Greenland. You don't tend to find many enticing place names in 'old' countries; they're something associated with exploration and settlement. Most of Europe was settled before it was officially named, so the names tend to be descriptive, which is what I'll be focusing on.

In Britain, there are multiple languags to draw on to compose these names, and in a fantasy world, the same can apply. However, if, in your protagonist's country they speak what is basically English (or the language is 'translated' into English), and other influcing languages aren't immediately recognisable as French or German or Latin or Old Norse, then you need to be careful about using those languages to name places (it's that etymology thing again). You need to stick to recognisable dialectal variations on English words, or you need to use words that your readers will recognise as part of your invented languages.

Since I don't have any invented languages, I've been naming places in a noticeably English way. Famous people, names of local landmarks (usually rivers), combinations of landmarks, type of settlement and geographical positions. There's a lot of variation on spellings, though I've only thrown it about in a few of them.

Prefixes tend to be geographical, so you've got the following:

e- we- su- so- no- nu- nor- etc

You can also preface a place name with North, South, East and West, obviously, as well as other descriptors such as Greater, Lesser, Small, Under, and so on. These usually come into play when there are multiple places with the same name, usually because they're in the same region (so you can have a Greater and Lesser Hillmouth, for example)

Suffixes tend to be geographical landmarks, though it also includes other obvious descriptors, such as the type of settlement (which may no longer be accurate by the time the story begins). This is not an exhasutive list:

-ford -bridge -mouth -port : all river related
-hill -lee/ley/ly/leigh -vale -head -stone -down -cliff : hilly/mountainous regions
-green -field -broad -flat : flat or lowlying areas
-bush -wood -marsh/arsh/ersh/mersh -heath : local ecology
-ton -ville -ham : type of settlement
-bury/bry -home/house : people related

Again, sometimes you find suffixes as separate words; these are usually geographical, and clarify position further, for example, Hillmouth Green. These suffixes are usually recognisable whole words in English (so you wouldn't have Hillmouth Ville, for example).

I'd like to point out that Hillmouth appears to be a nonsense name, since it's fairly improbable that a river would be called the Hill (also, Ville is a fairly french looking word; it represents village, which is more English, but it's a suffix to use carefully). However, our river that this village is at the mouth of might not have been called the Hill, back when our village was named. It might have been the Ill, or the Hile, or something like that. The difference between separate and conjoined prefixes and suffixes is lazy speaking. When creating a place name, it's best to come up with something obvious, and then repeat it until you start mumbling, and see how it sounds. Syllables just fall out (to take a real example: the Guilded Ford is now Guildford, where Ford Prefect claims to be from, and that central d is almost never pronounced).

Pronunciation is tricky; only the writer knows what is intended, and attempts to make it obvious can just baffle people who grew up with a different accent to yourself. My advice is not to bother with anything other than the straight forward.

To run through some place names in Greenhelm (which is the Green 'Helmet' of the island), I've names a couple of rivers the Song and the Let. So there's almost certainly Songmouth and Letmouth, and probably places like Songford, Letbridge, Songmarsh, Letleigh, and Songton, and minor changes (sometimes just in pronunciation) to give Songreen, Sonersh, Lefford and Letham. Trust is rumoured to be buried in a certain area, so the town there is Trusbury. In the empire, you'd expect to find the occasional Kingbry and Queenham. There might be a Wonmarsh and Tomarsh on the border - one side of the marsh and t'other side. Oakley and Yevale would be a valleys of oaks and yews respectively, and Redford would be a crossing through an iron-filled river.

It's so... easy. Of course, some of these names probably already exist, somewhere in the British Isles, in some form. Naming places like this can help solidify geography without a ton of maps (though it's worth mapping a place for your own sake, to make sure you don't end up with Treemouth in the middle of the mountains, for example) and can also give names to fictional places in real world settings. If you want latin or french or spanish names, when you just need to pick some appropriate components and run them through a dictionary; the nice thing about place names is that they don't need to be grammatically correct. The same goes for invented languages, or course.

If you're still absolutely, one hundred percent stuck (or you don't want to name somewhere in England!) then Paperback Writer has a good list of name generators. They're good fun to play with, especially the inn names.

Naming places is something personal, but like naming characters, I think there has to be a certain consistency to it. If every single place as a completely different made up name, they're going to be hard to remember, and they're going to make me wonder why people in this universe are somehow dramatically different to every other culture I've encountered in our universe. If the made up names have some consistency, then I'll start to think they were named by people speaking a slightly different language (York, for example, comes from the Norse name Jorvik thanks to the invading Vikings, and thus would look out of place amongst the Milfords and Brightons of the Anglo-Saxon South East). If elements of that language are still lurking about, even better.

Places were described before they were named, so people could find them. This will be true of anything set in Europe or Asia, and anywhere in Africa, Australasia or America that still has it's native name. It ought to be true of almost every fantasy novel I've ever read, though it hasn't always been, which is a shame.

Thursday, April 3

Naming Characters

Okay, so I'm stealing post ideas from LibraryThing, because the writer-readers group is full of people asking good questions.

For the most part, I try and give characters ordinairy names, often old friends or people I went to school with. No one I know too well, in case they ask questions! Preferably names belonging to multiple people I know. Sometimes, I repeat names of minor characters, especially common names, because that's how real life works. Honestly, it gets a little creepy when there are over a hundred named characters in a series and not one repetition of either fore or surname.

I only have a few charactes with made up names, despite being a fantasy writer; Laina and Vaughniter Fale. 'Vaughniter Fale', as a name, came to me in a dream, which mostly proves that dreams are a bad source of names. 'Laina', despite a change in naming philosophy since I named the character, is going to stay, but the rest of the family will have equally unusual (bu real) names. Consistency in naming, I feel, is important.

I deliberately avoid giving characters 'meaningful' names; I want my readers to decide based on my writing, not my naming, whether characters have certain traits. Much as I love latin, and etmology in general, name meanings are hard to do tactfully enough not to annoy bright readers; if Dolores is depressed, I'm going to be annoyed with the author for showing off. The same goes for names with certain connotations, especially historical names. Is Alexander a bit of a conquerer? A redhaired, left handed, bisexual conquerer? Do I want to slap some subtlty into you?

Having said this, I have stuck myself with a family in which all of the characters have 'virtue' names. It's actually an improvement on Arthurian names (in the above paragraph, I am very much speaking from experience), which were chosen based on Bernard Cornwell's characterisation in his Arthurian series. I changed this, but it was important to me to choose a series of names with consistency; it's a family to which lineage is very important. That I chose virtues was almost artibtrary; an ancestor of the family was called Trust, and it seemed like a good place to start. The difficulty was in choosing names that neither reflected nor rejected their personalities; I've gone for fairly generic traits. It turns out, masculine virtue names are hard to come by in English speaking countries, and once I'd used Earnest and Valiant (thank you Oscar Wilde and terrible 80s Arthurian cartoons) I had to make up another for my main character.

It was Diligent, in the end. Positive, but not predictive.

I've also been naming characters in another project after fantasy heroines. I started out with traditional and literary characters, but that's overused, so any fantasy film in the last twenty years is being explored. Badly. I'm probably going to change my mind about this (as I have done every time I've started a new draft of this story - two different sisters have been named Lucy and I can no longer remember which I'm refering to without the story to refer to).

In my pulpy projecy I made a point of giving the characters fairly cheesy names, to suit the tone of the story. Honey Smith and Dirk Miles; the names make me happy. They aren't going to get changed, not unless there's a real Honey Smith or Dirk Miles who've done something massively famous that I've managed to miss. That has happened to me before; it's always worth googling names, just in case.

Friday, March 28

Comparing drafts of Greenhelm

I've been working on the Greenhelm rewrite, and I thought it was time to break out a bit of the first draft again, for amusement's sake. Well, the very first draft was on paper, and I'm not going to type it up right now, but it's pretty similar to the second draft, which was the first to make it to a computer.

Just trying to find two versions of the same scene to compare is a bit of a struggle; the plot has changed so dramatically that I wouldn't recognise it as the same story. I'd forgotten so much of what I now consider to be digression had seemed vital at the time. I had a huge blind spot to certain gaping plot holes (why has the head of a nation joined nother nation's army? What?) and felt obliged to spin bits of the plot out to make it longer (that lasted into draft three, which got hacked into draft three point five as I went along). It was also deeply, deeply derivative.

Stylistically, I know there are still flaws, not all of which I'm dealing with in this draft. There will be, once I've written the second book (and preferably the third, but I know myself well enough not to hold hope), a fifth draft, but hopefully there won't be any more dramatic changes to the plot.

Anyway, the following contains some pretty strong spoilers for Greenhelm. I don't suppose anyone cares at this point, considering the most recent draft isn't finished yet. Comparing two versions of what is essentially the same dream sequence. The second is cut to pieces because it's (a) quite long and (b) mostly not concerned with the dream that the other draft contains. Diligent and Galahad are the same person, he just suffered a name change.

Aged 13, draft 2:

“I’m family, you know it” taunted the blonde mage, “you know it.”

“Don’t be stupid, I’ve got none.”

The blonde mage showed Galahad the ice blue Magick in his fingers. Galahad could see the same Magick in himself.

“I’m family.”

Galahad shrugged nonchalantly. “You’re no brother of mine.”

“A lot more secure tonight, aren’t you. You actually believe your friends will never desert you. Friends forever. Of course, it’s not like you’ll ever have a girlfriend.”

“I what?”

“You’ll always be single, never marry, never sleep with a girl, never kiss. No girl will find you attractive. Always alone. You’ll go mad with loneliness. Watching your friends marry and have kids, watching everyone around you laugh and smile with their partners. Ethan will leave you, not want to even acknowledge knowing you. Ivy will fear you, in case you lash out at her, rape her even because you’ll be so desperate. Everyone will hate you.”

“But, but you said my friends will never desert me.” Quavered Galahad.

“I lied!” The blonde mage sneered.



Well, that was physically painful. Is there some rule about gratiutously bringing up rape? There should be.

Aged 21, draft 4:
[...] He’d been dreaming of home, too. His chest tightened slightly: the blond man, now a recurring theme, had mentioned the curse.

Diligent sat up, pushing the heavy covers away from him. His nightshirt was damp with sweat, and the air was heavy around him. Shoving open the curtains on the bed didn’t help. He climbed out of the bed, the beginnings of a headache threatening at the back of his mind and a faint, unfamiliar nausea swimming inside of him. He stumbled over to the window and opened the shutters. The atmosphere remained oppressive, but the burst of raindrops that splattered across his face and chest was surprisingly welcome.

He arranged himself on the already wet window seat, leaning his forehead on the damp stone outside of the window and taking deep breaths of moist air through his mouth.

He wondered, one hand wrapped around the slimy wood of the shutter, if he was coming down with something. Maybe that was what the dreams harboured. He coughed, but felt neither better nor worse for it. Maybe he was just overheating as he slept.

He’d dreamt of flames; he’d dreamt of the blond watching them. It hadn’t been his home burning, though. No sense of what was on fire. Sometimes they had looked more like the blue of his Blessing than real fire. Again, always, that sense of knowing the blond. Handing the key to him.

[...]Diligent supposed he must have dozed off sitting upright, because he opened his eyes with a start and a mortal fear of Trusbury House. The watch and key were still firmly grasped in his lap, the window was still spitting rain at his feet. His heart was thudding, though, and he could feel the sweat on his skin. His breaths were fast and shallow.

[...]The blond face rose in his mind, the dreams leaving the imagined stranger linked with thoughts of his home. Maybe it was his father, Diligent realised. Maybe he was dreaming about his father. It would explain the guilt, the fear, and the knowing. It made sense. He was not ready to deal with what had happened to his father, and what it meant for himself. The curse.

And yet... No. Diligent refused to acknowledge the nagging doubt. He was dreaming about his father, that was all, and he was protecting himself from the dreams by changing the man a little. Making his father more like himself. Recognisable. It was just grief, that was all.

He fell asleep, wondering if he ought to cry.


Well, at the very least my grammar's improved!